Rebirth Prologue: Wasteland Rebirth
<Visual Overhaul>
A full visual overhaul is coming to the wasteland.
1. Enhanced NPC Models: Higher-detail character models bring more depth and realism to every Survivor.
2. Upgraded Lighting & Shadows: Fully improved environmental lighting creates a more immersive atmosphere across the map.
3. Reworked Player Character Model: Your character has been refined with a more polished look and smoother, more natural animations.
4. Monster Visual Upgrade: Monster models have been fully refreshed for a much stronger visual impact.
5. Rebuilt Environmental Details: The wasteland has been deeply reworked with richer scene details and more lifelike weather, making every corner feel more alive.
<UI Refashion Upgrade>
Scientia has upgraded your Survival Tool to its third generation. To make the experience even more immersive, the mobile UI has been fully enhanced. Visit the Training event page for details and claim your refashion rewards.
1. Building & Planting (backpack), Manor Assistant (above chat), and the Toolbox (tools such as Glow Stick) have all been reorganized, while the Friends and Mail buttons have been merged to create a cleaner main screen with less clutter, fewer accidental taps, and better visibility.
2. A simplified chat bar and weapon swap wheel have been added, with free switching available in Settings.
3. The menu has been fully redesigned, now with a new quest entry and the gathering permit integrated into the menu bar.
4. A brand-new Survival Tool overview page makes survival data easier to read, while Armed Force Enhancement has also been moved here to reduce screen clutter.
5. Damage number visuals have been optimized for clearer damage types, and their movement has been adjusted to block enemies less during combat.
6. In some stages and PvP modes, UI elements have been consolidated into the quest bar to reduce obstruction and make boss skill alerts easier to see.
7. A brand-new team interface has been added, with 3D and 2D model switching to better show off your style and personality. The original team-up background is available only in 2D view.
8. Result screens have been visually upgraded with more immersive presentation, a smoother flow, and a more polished look to make every team victory feel even better.
<Gathering Experience Upgrade>
This update brings a full visual upgrade to the gathering system. Without reducing output or gathering efficiency, tree chopping, mining, and hemp harvesting now feel far more polished, with improved visuals and interaction feedback.
Tree Chopping: Trees now show progressive damage based on where they are struck, then fall and break apart in the direction of the final blow.
Mining: Ores gradually crack and chip away with each hit, and the entire vein bursts apart once its durability is depleted.
Hemp Harvesting: Gathering animations and crop presentation have been refined for a smoother harvesting feel.
Human characters now also have an Auto-gather toggle, which can be adjusted in Combat Settings.
Gathering interactions have also been improved: when you approach a resource, the correct tool will be equipped automatically, and your original weapon will switch back once gathering is complete.
<Refashioned Face Customization>
This update brings a full upgrade to the face customization system. The former New Edition Customization has now been officially replaced by Refashioned Customization, while Classic Customization will remain available.
Refashioned Customization features major improvements to facial structure and textures, delivering more detailed facial expressions and a wider range of customization options. The new makeup system offers finer parameter controls, and facial feature adjustments now allow greater freedom than before. With more room to mix and match, players can create a wider variety of looks, from rugged wasteland styles to polished everyday beauty, and shape a truly unique identity.
Because of these major underlying changes, face data from the previous Classic and New Edition systems may appear slightly different after the update. To reduce the impact of this change, we will provide the following:
1. For all saved Classic and New Edition appearance slots, the first edit after the update will waive one Credit or Facelift Card cost.
2. The same first-edit waiver will also apply to brand and collection outfit appearances.
3. After the update, a Facelift Card will be sent to all players via in-game mail.
<Ocean Lockdown>
To contain the spread of the infection, the ocean has been officially sealed off after the April 17 update. Survivors will be unable to head out to sea or access ocean gameplay for the time being.
1. Ocean Exploration, Knight's Request, and related modes have been removed with this update.
2. All ocean ships have been reclaimed. Gold Bars spent on Protective Paint will be refunded, and additional compensation will be issued based on your ship's level. Please check your mail.
3. Nautical Coins will not be reclaimed. Survivors can continue using them at the Sea Exchanger.
4. Ocean Salvage Facilities and Ocean Resource Gathering Teams will appear at Seagull Harbor, where Survivors can continue obtaining ocean resources.
5. Survivors can head to the Ship Controller at Seagull Harbor to reclaim lighthouse resources and recover ship deck furniture. Recovered deck furniture will be automatically transferred to your manor foundation.
<Infrastructure Adjustments>
1. This update includes a full refresh of the world maps. As part of the infrastructure changes, the highway construction feature has been removed, and all existing road network data has been cleared. Modules such as balloons and message boards will remain available, but their related data has been reset.
[Events Recommendation]
<New Events>
1. Rebirth Day: From April 17 to May 14, log in to explore everything new in the Rebirth update and claim login rewards.
2. Wasteland Tour: From April 17 to May 14, the Wasteland Tour event is open! Track down the refashioned locations from old photos and snap check-in pictures to earn generous rewards.
3. Duo Training: Duo Training will be available from April 17 to April 29. Survivors can invite a friend to train together. Complete the designated quests to get Training Certs. Survivors can also get extra rewards from Caravan Support.
4. Caravan Market: From April 17 to April 29, participate in the training event and collect Training Tokens to exchange for items including Formula Shards, Enhancement Serums, and more. Stay tuned!
<New Market Items>
1. Limited Core Development: From April 17 to May 29 at 8:00, the new Howitzer Core [Magstorm Blast] debuts! In Limited Core Development, every two SSR Mutation Cores obtained will include at least one SSR Mutation Core - Magstorm Blast.
2. Limited Core Development: From April 17 to April 30 at 8:00, the Shotgun Core [Piercing Thunder] returns! In Limited Core Development, every two SSR Mutation Cores obtained will include at least one SSR Mutation Core - Piercing Thunder.
3. Premium Collection: From April 17 to May 14 at 8:00, the Premium Shop will feature a variety of new items! The Colorful Collection Outfit: Celestial Charm and the Everbloom Crown will return alongside the Collection Backpack: Exquisite Starlight and the Vehicle: Starlight Specter! Also making a limited-time return to the shop are rare rewards including the Collection Bow Skin: Lord of Forest, the Vehicle: Starlight Wings, the Colorful Collection Backpacks: Ocean of Stars and Fluttering Radiance, and the Collection Backpack: Butterfly Reflections! During the event, spending Astral Gems will also grant a large number of Celestial Keys for draws.
4. Secret Store: From April 17 to May 3, the Spring-themed Secret Store returns for a limited time! A wide selection of limited items will be available again in limited quantities, so grab them while they last.
5. Consumer Squad: From April 17 to April 30 at 8:00, form a squad and participate in events like Premium Collection to accumulate squad Points and unlock great rewards!
[Spring Pass Now Available]
1. From April 17 to July 5, the Spring Pass is officially live. Complete Pass quests to earn awesome rewards such as Optional Enhancement Materials and Accessory Chests!
2. Unlock the Advanced Certificate to gain quest speed-up privileges, along with premium rewards including the Prime of Youth outfit and the Crimson Sakura weapon skin. Upgrade to the Premium Pass for even more bonuses, including Pass discount voucher and other great rewards.
3. The Premium Upgraded Pass now includes the Death High Dash privilege. Upon unlocking, floors previously limited to SPD+ can now be dashed through.
[Death High Crystalized Crisis]
"1. From April 17, 2026 to May 24, 2026, Death High officially begins. Join the challenge for a chance to earn the limited Azure Dewplate: Glow Stick, Azure Season-exclusive Furniture, Azure Season-exclusive Spray Paint, and the Dewplate Season-exclusive Backpack.
2. The new season of Death High features a total of 190 floors. Challenge floors to earn massive rewards.
3. A new server-wide boost event has been added. The highest floor reached will unlock server-wide boost buffs for all players. Once milestone floors are achieved, all Survivors on the server will gain enhanced bonuses, which can also be combined with specific Cores and Mimicry for even greater power.
4. Mimicry, Blue Fire Solvent, and the Assist feature are retained, allowing Survivors to use powerful Mimicry to team up and reach higher floors.
5. Crystalized Invasion sweeps through Death High, bringing numerous distorted Crystalized Infected to the stages. Survivors, prepare your EM Mutation Cores to combat them! Additionally, some floors will feature distorted Infected, so hone your counterattack skills and be ready!
6. Participating in Death High can earn you Death High Core Optional Chests (Crystalized Invasion Season) and a large number of Mutation Droplets. The Death High Core Optional Chest contains untradable Mutation Cores: Lightning Will, Thunderstorm, and Light Speed Pursuit. Clearing floors with distorted Infected also grants extra challenge rewards, helping Survivors tackle this Death High crisis (Mutation Cores, Mutation Droplets, and extra distorted challenge rewards cannot be claimed multiple times through weekly dividends).
7. In daily Area Operations, the Mutation Core Chest will rotate to the Mutation Core Chest (EM)."
[Vehicle Optimizations]
1. Vehicle Navigation Improvements: Controls have been optimized so you can tap a destination directly on the map to start navigation. The navigation system has also been upgraded to better distinguish between land and water, allowing it to choose more suitable routes.
2. Vehicle Collision Improvements: More destructible environmental objects have been added to Pact Zones, so hop in a vehicle and give them a try.
3. New Auto Place Feature: When summoning a vehicle in a Pact Zone, it can now appear directly by your side. This feature can be turned on or off in Custom Settings. If both Grand Debut and Auto Place conditions are met, the vehicle will prioritize the Grand Debut animation.
[Mimicry Adjustment]
1. Shield Break Combo is intended as a burst-focused Mimicry, but its current damage boost is underperforming, so it has been adjusted:
Passive effect adjusted: Each shot has a chance to trigger Shield Break Attack (ignore shield value and deal direct damage) and increase the damage you deal to the target.
Active effect: The previous chance to trigger Shield Break Attack on hit has been changed to an increased trigger rate for Shield Break Attack when firing.
2. Charged Heavy Slash has not been performing as expected against high-HP monsters, so it now deals weapon damage to monsters with a higher damage multiplier.
3. Piercing Thunder Amplification now gains a new effect: after its firing rate boost reaches the maximum, shots have a chance not to consume ammo, allowing this buff to perform better in prolonged battles.
4. The base trigger interval of Stagnant Invasion Amplification has been slightly increased, and a new effect has been added where each shot fired reduces the remaining cooldown interval.
5. Coldsteel Burst Amplification now also grants a small amount of extra charge whenever Damage Resistance is triggered.
[Mutation Core - Magstorm Blast]
"1. New SSR Howitzer Core: Magstorm Blast. When equipped, the Howitzer alternates between positive and negative charges upon reloading, and each shot applies the matching charge effect. If a target carries both positive and negative charges, it will trigger a high-damage EM Storm.
2. At 5 stars, Magstorm Blast gains a charging effect whenever charges are consumed by an EM Storm, greatly enhancing the next shots after charging. At 9 stars, emptying the Howitzer's magazine triggers an automatic reload and charge-up. At 12 stars, charged shells gain chain lightning that can strike multiple targets."
[Other Improvements]
1. Fixed an issue where the Spore Hunter traits Binding Vines and Vine Strangle were dealing abnormally low damage in certain situations.
2. Stage Skip Settings Improved: The stage skip settings have been optimized, allowing Survivors to manage their skip preferences more flexibly and complete stage runs more efficiently.
3. Unified Item Icons: Item icons across the game have been standardized for a more consistent visual style and faster, more intuitive recognition.
4. The new Profile Card feature is now available. Survivors can enable it in Settings > Social, and show off beautiful photos on their card.
5. Helicopter travel points have been added to Ark City and Gem Cove. Once unlocked, photography-loving Survivors can head to these maps more quickly for picture-perfect shots.