[Fortune Festival]
From January 16th to January 30th at 8 AM, the Fortune Festival will grandly commence amidst the flickering flames of the Bonfire! In the first week, craft the Ultra-Infected Scarecrow, and during the Wonderful Grand Celebration on January 21st in the second week, collaborate with other Survivors to destroy the scarecrow, symbolizing the dispelling of infection and praying for blessings for yourself and your companions!
1. Ultra-Infected Scarecrow: The Ultra-Infected Scarecrow is an essential item for participating in the Celebration! To ensure every Survivor has one, the Federation has delivered the scarecrow to your doorstep. Upon the January 16th update, return home to claim the Ultra-Infected Scarecrow Box. The scarecrow features both decorative and target functions, allowing you to carry and place it anywhere to test real-time damage. During the Fortune Festival, participate in various events to customize your scarecrow’s appearance. At the end of the festival, you’ll receive a scarecrow furniture piece matching your customization. The Ultra-Infected Scarecrow furniture retains its target function—place an "infected creature" at home and vent your frustrations on it whenever you’re in a bad mood!
2. Crafting the Ultra-Infected Scarecrow: From January 16th to January 30th at 8 AM, defeat Mystic Creatures in the wild to obtain infected materials from them, which can be used to craft decorative components for the Ultra-Infected Scarecrow. Straw hats, drills, wings, tails… design a one-of-a-kind "infected creature"! Unlock the customization Index to earn the limited emote: "A Bit Battered." During the Fortune Festival, Fortune Bonfires are set up near the spawn points of Mystic Creatures. Spend Wood to repair the bonfire and activate the Fortune effect, granting free Ammo Boxes and 100% durability cost reduction.
3. Preparing the Celebration Venue: From January 16 to January 30 at 8:00, Rachel will be preparing the celebration venue at the camp Downtown and Hope 101. Plant crops listed in the Manor Manual to earn extra Celebration Petals upon harvest; track down Mystic Creatures in the wild to obtain infection resources. Donate these resources to Rachel to assist in the celebration preparations and receive rewards such as the Avatar Frame: Bonfire Blessing, Card Frame: Bonfire Blessing, and Avatar: Let’s Pray Together. Participation can be individual or camp-based. If participating as a camp, an exclusive limited-time Downtown camp look will be unlocked. When equipped, attacking Ultra-infected scarecrows in target practice mode within the camp will trigger additional hit effects.
4. Participate in the Wonderful Grand Celebration: On January 21 at 19:30, the Wonderful Grand Celebration officially begins. From January 21 to January 29, every night, bring the Ultra-Infected Scarecrow to Downtown or Hope 101 to join the celebration. Place the scarecrow around the central Bonfire and work together with other Survivors to destroy it, dispelling infections and blessing yourselves and your companions! During the celebration, attacking the Ultra-Infected Scarecrow does not consume weapon or drone durability. During the Fortune Festival, the first time you break your own Ultra-Infected Scarecrow, you’ll receive generous rewards.
5. Celebration Shop: Participate in the Fortune Festival events to earn Celebration Shop tokens, which can be exchanged in the Shop for various Mutation Cores, limited titles like Cross Paths with Grapefruit, Chase Away Misfortune!, limited headwear like Sunny Grapefruit, and the Paso Fino horse.
[Events Recommendation]
<New Market Items>
1. Premium Collection: From January 16 to February 12 at 8:00, the Collection outfit Red Lotus Hellfire, weapon skin Flaming Serpent Spear, and portable vehicle Wind Fire Wheels make a comeback! Additionally, the vehicle Apollo's Chariot, projection Celestial Inferno, backpack Universe Within, Collection outfits Galactic Love and Azure Abyss, and drone skins like Crimson Shadow, Yellow Robe, and Flame Lion will return for a limited time in the Premium Shop! During the event, spending Astral Gems will also grant you Celestial Keys as gacha items.
2. Secret Store: From January 16 to February 1, the New Year-themed looks return—"refresh" to find your favorite items!
3. Limited Core Development: From January 16 to January 30 at 8:00. In Limited Core Development, every two SSR Mutation Cores obtained will include at least one SSR Mutation Core - Duel Moment.
4. Frostwhisper Reverie: From January 22 at 8:00 to February 5 at 3:00. Listen to the whispers of falling snow and immerse yourself in a crystal-clear icy dream. Participate in the Frostwhisper Reverie wheel for a chance to obtain rare items such as the outfit: Frostwhisper Reverie, headwear: Stellar Frost Crown, weapon skin: Snowkissed Twin Stars, Ice Crown Coins, and more. The guaranteed clear count for the wheel has been reduced from 120 to 100 spins.
5. Limited Chip Selection: From January 22 at 8:00 to February 5 at 3:00, the new attack chip - Coverage Strike debuts! Within the first 160 rewards obtained in Advanced Research, you are guaranteed to receive a Premium Chip Optional Chest. The chest contains two Premium Chips: Coverage Strike and Perseverance. During the event, the cost for researches is discounted for a few times!
<More Benefits>
1. Consumer Squad: From January 16 at 8:00 to January 30 at 8:00. Form a squad and participate in events like Frostwhisper Reverie and Premium Collection to accumulate squad points and unlock generous rewards!
2. Duo Training: Duo Training will be available from January 16 to January 29. Survivors can invite a friend to train together. Complete designated quests to earn Training Certs and obtain additional rewards through Caravan Support.
3. Caravan Market: From January 16 to January 30 at 8:00. Participate in training events and collect Training Tokens to exchange for items including Formula Shards, Enhancement Serums, and more. Stay tuned!
[Profession Co-creation Season Adjustments]
After the profession refashion, we received a large number of co-creation suggestions from Survivors. Based on your feedback and the performance data of each profession, we have implemented the following balance adjustments and bug fixes. Some optimizations are still in progress and will be released in the late January update. We welcome your continued feedback and co-creation efforts.
Rifleman:
1. To allow the "Relentless Pursuit" trait to be compatible with more types of light weapons and deliver more consistent performance even at low hit rates, we have increased the cooldown reduction granted per hit and raised its maximum cap.
2. Slightly increased the accumulation speed of the overload value for the trait "Overloaded Magazine".
3. Fixed an issue where the same target could be suppressed multiple times in a short period by the trait "Ambush".
4. Fixed an issue where auto-reloading during the active skill "Electric Surge" of Mimicry would reset the overload value.
5. Fixed an issue where the trait "Overloaded Magazine" would abnormally deduct bullets when using the Flamethrower.
Sniper:
1. The trigger condition for the current trait "Farewell Gift" was too strict, so we added a base attribute boost to it.
2. Now, upon upgrading "Devastating Reload" to "Shield Smash", it can also trigger the same damage boost as "Devastating Reload".
3. Fixed an issue where using effects like "Devastating Reload" while crouching and aiming with a Sniper Rifle or charging a Howitzer would interrupt the process of scope in.
Warrior:
1. In some cases, the Survivor's Movement Speed could drop to extremely low levels, which resulted in overly poor experience for Warriors who must engage in close combat. After this adjustment, the Warrior's Core Talent "Martial Arts Expert" will now also increase their minimum Movement Speed when triggered by injury reduction.
2. The trigger condition for the trait "Boulder Strike" was too strict, so we added an additional base trigger probability.
3. Reduced the Movement Speed penalty during the continuous barrier effect of the trait "Steady and Firm".
4. Increased the maximum Damage Resistance probability for the trait "Boulder Strike".
5. Fixed an issue where the continuous barrier of the trait "Steady and Firm" would deactivate when knocked back.
6. Fixed an issue where the trait "Phantom Veil" sometimes failed to trigger its effect.
Serologist:
1. The Serologist now exhibits overwhelming Suppression capabilities, so we reduced the range boost provided by the talent for the Diffuser and the firing rate reduction effect in the Sedative.
2. Fixed an issue where some weapons caused abnormal or even no Toxin DMG.
3. Fixed an issue where the trait "Dual Solvent" would sometimes fail to work.
Spore Hunter:
1. Fixed the discrepancy between the text descriptions and actual effects of the Agility Spore movement speed buff and Hyperactivity Spore damage buff in the status bar.
Ark Knight:
1. Compared to before, Ark Knights now rely more on Resonance Bullets, but the cooldown was too long. Therefore, we slightly reduced the base cooldown time of Resonance Bullets.
2. The movement speed boost provided by the trait "Swift Ranger" was insufficient to effectively synergize with other movement speed-related effects. We increased the movement speed boost when "Swift Ranger" is triggered.
3. The current talent "Powered Bullet" requires too much movement speed buff to be effective. As a result, we increased the conversion ratio of speed buff into damage buff.
4. Next-gen Arsenal effect improved.
5. Increased the indirect damage value of the trait "Heterogeneous Impact".
6. Fixed an issue where the trait "Quick Draw" might trigger manual reloading after switching weapons under certain circumstances.
Exorcist:
1. The trait "Bone-Biting Strike" did not align well with the Faction's playstyle. Therefore, we adjusted the effects of this trait when learned by Exorcists.
2. The activation conditions for the trait "Desperate Survival" were too strict. We relaxed the trigger conditions and renamed the trait to "Curse Revival".
Logger, Miner, Hemp Picker:
1. To increase the usage of Tactical Chainsaws and Distraction Grenades, we extended their duration and reduced their cooldown.
2. To make the trait "Silent Step Concealment" more useful, additional Attributes are now granted while concealed.
3. Fixed an issue where the PC version of the Tactical Chainsaw skill "Chainsaw Heavy Slash" had no hotkey assigned.
Gun Maker, Armorer:
1. To enhance the effectiveness of summoned units like Sentry Turrets and Mechanical Spiders, we improved the resistance of Tactical Gear against area damage.
2. Fixed an issue where the Mechanical Spider's damage was abnormally low.
Other Adjustments and Improvements:
1. To help Survivors better recognize their status, we optimized the visual effects of debuffs such as Paralysis, Freeze, Confusion, and Suppression.
2. Optimized the Max Fullness settings; when entering certain PVP scenarios, Max Fullness will now automatically be set to full instead of 100.
3. Improved the descriptions of some talents to make them easier to understand.
4. The base Slow down effect of Sedative has been reduced.
5. Fixed the issue where the Gathering Team's exclusive resource profession level description was incorrect.
6. Fixed the inconsistency between the described and actual effects of Hyperactivity Spore in the part-time description of the trait "Mutation Spore."
7. Fixed the issue where the part-time effect of the "Cursed Combo" trait sometimes did not activate.
8. Fixed the issue where the magazine sometimes didn't fully reload after switching weapons with the "Quick Draw" trait in certain situations.
9. Fixed the issue where the Devastation effect couldn't be removed in some cases.
10. Fixed the abnormal duration of the Knockdown effect caused by Thump.
[Mimicry Adjustment]
1. When using the active skill "Mimicry Swamp Burst," the swamp can only be detonated once every 0.1 seconds.
2. Fixed the issue where the active skill "Pressure Waterbomb" continuously caused knockback during its duration.
3. Slightly reduced the scaling of the "Vigilance" effect in Mimicry with firepower enhancement.
4. Adjusted the Ionized Effect enhancement in Mimicry: There is a 25% chance that hitting a weak point will cause the damage to ignore damage fall-off from range, and using an "Accessory skill" immediately restores 35% energy.
[Death High Corruption Crisis Season]
1. From January 16 to February 22, 2026, Death High - Corruption Crisis Season will officially begin. Participate for a chance to get Dusk Pink - Glow Stick, Dusk Pink season furniture, Dusk Pink season spray paint, and Dusk Star season backpack.
2. The new season of Death High will have a total of 190 floors. Challenging the floors will yield substantial rewards.
"3. To ensure the fairness of the Death High competition, this season introduces the Royal Knight video verification rules. The specifics are as follows:
a. The video verification rule will be triggered in challenges from and above Floor 175. After uploading, the verification video can be downloaded and viewed by other Survivors on the leaderboard. If the video is non-compliant (e.g., tampered footage, displaying prohibited content) or contains actions that undermine fairness (e.g., third-party software, exploiting critical bugs), the Survivor's current season Death High results will be invalidated.
b. Verification method: Select ""Start Video Recording"" at the beginning of the challenge. After completion, the video can be uploaded via the clearance interface or manually by the Survivor on the Death High event screen.
c. For Royal Knight tier rankings, leaderboard placement will prioritize verified video results. Unverified Survivors will only be added if the leaderboard lacks sufficient entries.
d. If technical issues prevent in-game video verification, manually recorded footage can be submitted before 23:59 on 2/22/2026. Send the video + server + character ID to customer support or email mrzh_fsgx@163.com for manual verification.
e. Manual recordings must cover the entire process from entering the elevator to the settlemengt screen and must display full-screen game information. These videos will also be listed on the leaderboard."
4. The Corruption Crisis sweeps through Death High, bringing numerous distorted Spore Infected to the stages. Survivors, prepare your Acid Mutation Cores to combat them! Additionally, some floors will feature distorted Infected, so hone your counterattack skills and be ready!
5. Mimicry, Blue Fire Solvent, and the Assist feature are retained, allowing Survivors to use powerful Mimicry to team up and reach higher floors.
6. Challenge Death High to earn Death High Core Optional Chests (Corruption Crisis Season) and a large number of Mutation Droplets. The Death High Mutation Core Optional Chest contains non-tradable Mutation Cores: Acid Flow, Acid Echoes, and Rusted Blade. Clearing floors with distorted Infected also grants extra challenge rewards, helping Survivors tackle this Death High crisis (Mutation Cores, Mutation Droplets, and extra distorted challenge rewards cannot be claimed multiple times through weekly dividends).
[Winter Pass Officially Launched]
1. From January 16 to March 8, the Winter Pass is officially launched. Complete pass quests to earn valuable rewards such as Optional Enhancement Materials, Accessory Chests, and SSR Acid Core Optional Chests!
2. Unlock the Upgraded Pass to gain Quest Speed-up privileges, along with exclusive rewards like the Outfit - Pure Joy Delicacy, Non-firearm Skin - Sweet & Savory, and more! Upgrade to the Premium version to receive additional perks like Pass Discount Coupons!
3. The Premium Upgraded Pass now includes the Death High Dash privilege. Upon unlocking, floors previously limited to SPD+ can now be dashed through.
[Other Improvements]
1. Optimized the Winter Season artisan experience: Actions like Winter Season pickle mixing now more noticeably increase the master rate, while also reducing the failure rate of smoked livestock.
2. Increased the daily EXP cap for Winter Season artisans to help them grow faster. With the upcoming honey-collecting gameplay, more Winter Coin benefits will be added during the winter break. Stay tuned!
3. To make mature animal management easier, a batch-recycle feature has been added to livestock pens for animals that are mature and no longer productive.
4. To reduce UI clutter, more gameplay panels have been optimized and integrated into the Quest Bar. Activate this via [Operation Settings] - [Consolidate Top-Left Objectives into Quest Bar Panel].