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Maintenance Update 10/10

2025-10-09 share:

[Training Recommendations]
<Crossover Prelude>
1. Gel Invasion Returns: From October 10 to November 6, the Active Gel from Once Human is invading the world of LifeAfter once more, helping Survivors fend off the Ice Hazard! Head to Hope 101 or participate in Ice Hazard to participate in the gel investigation for a chance to obtain limited "toys" and hidden "Surprise Eggs"!
2. Hope 101 Chronicles: From October 10 to November 6, residents of Hope 101 keep encountering strange occurrences. Listen in on their discussions and uncover the anomalies they've discovered!
3. Vibrant Frost: From October 10 to November 6, the Ice Hazard mode returns! Vibrant gels join the combat, aiding Survivors in repelling the Infected and mutants. Aim for enemy heads with the gels to significantly reduce their attack speed, movement speed, and attack power!
<New Market Items>
1. Ember Blaze: From October 10 to November 21 at 8:00, the new Mutation Core - Ember Blaze will be added to the optional Core prize pool. It enables arrows to apply an ember effect on hit, igniting them for additional damage. Participate in the event to obtain rare items such as Skin - Tidebreaker Bow Bloodmoon Edition and Skin - Arc EM Collector's Edition. Any weapon formulas you acquire can be dismantled into Data Tokens, which can be used in the Gear Exchange to buy weapon formulas and Mutation Cores of the current event.
2. Core Development Benefits: From October 10 to November 7 at 8:00, obtain the new Mutation Core - Ember Blaze and develop it during the event to receive additional identical Core and Mutation Droplets.
3. Fourth Dimension: From October 10 to November 7 at 8:00, the new Prospect brand outfit - Fourth Dimension will be available for a limited-time. During the event, the outfit will be offered at a limited-time discount, and purchasing it grants an exclusive action.
4. Inkflame Fox: From October 16 to October 30 at 3:00, the Once Human Crossover Outfit - Inkflame Fox arrives. Participate for a chance to obtain numerous crossover-limited looks: Inkflame Fox, Fox Whispers, Mystic Flame Tail, as well as the Look: Inkflame Fox Nest, Two-player Action: Destiny Duel, and other rare rewards.
5. Choose Your Chip: From October 16 to October 30 at 3:00, brand new Limited Research begins, featuring 8 selected Premium Chips such as Ready to Launch and Emergency Defense. Within the first 180 and 450 rewards of Limited Research, you are guaranteed to get 1 Premium Chip Optional Chest each. The Optional Chest allows you to choose from the 8 Premium Chips from this Limited Research. During the event, Limited Research offers discounts on research consumption within a certain number of attempts!
6. Consumer Squad: From October 10 to October 24 at 8:00, gather your squad and participate in events like Ember Blaze and Inkflame Fox to earn squad points and unlock amazing rewards!
<Other New Content>
1. Deer Antler Wall Art: On October 10, the first freely customizable furniture, Deer Antler Wall Art, will be available in the Mall. You can insert flowers gathered from farmland according to your preferences to create your exclusive wall art furniture.
2. Shining Mall Update: On October 10, the Shining Mall will release the limited-time Autumn Footprint - Crimson Maple.

[Death High Season 24]
1. From October 10 to November 16, 2025, Death High Season 24 will officially begin! The Brimstone Crisis sweeps through Death High, bringing numerous distorted Brimstone Infected to the stages. Survivors, prepare your Freeze Mutation Cores to combat them! Additionally, some floors will feature distorted Infected, so hone your counterattack skills and be ready!
2. The new season of Death High features a total of 320 floors. Challenging these floors yields abundant rewards, including Hall of Ambition - Glow Stick, Ambition season furniture, Ambition season spray paint, and Ambition Star season backpack.
3. Challenging Death High can earn you Death High Core Optional Chests (Brimstone Crisis Season) and a large number of Mutation Droplets. The Death High Core Optional Chest contains non-tradable Mutation Cores: Crushed Ice Splash, Pursuit Ice Blade, and Frost Hawk Eye. Clearing floors with distorted Infected also grants extra challenge rewards, helping Survivors tackle this Death High crisis (Mutation Cores, Mutation Droplets, and extra distorted challenge rewards cannot be claimed multiple times through weekly dividends).
4. Mimicry, Blue Fire Solvent, and the Assist feature are retained, allowing Survivors to use powerful Mimicry to team up and reach higher floors. Participate in combat assists to earn exclusive titles, delicate repair vouchers, and other rewards.
5. Mirrored High is open up to the 70th underground floor, with challenges available in units of 10 floors. As you progress, more challenges will gradually unlock. Completing challenges in Mirrored High can earn rewards such as Rescuer Badges.
6. In daily Area Operations, the Mutation Core Chest will rotate to the Mutation Core Chest (Freeze).

[Crossover Pass Launch]
1. From October 10 to November 30, the LifeAfter × Once Human Crossover Pass will be available. Complete pass quests to earn valuable rewards such as Accessory Chests and Formula Shards!
2. Unlock the Upgraded Pass for to gain Quest Speed-up privileges, along with exclusive rewards like the Crossover Outfit - Final Hunt, Facewear - Hunting Realm, and more! Upgrade to the Premium version to get the limited Crossover Backpack - Celestial Dice as a bonus!
3. After the event ends, a retrieval period begins (ending at 0:00 on December 15). Survivors who haven't collected all the pass rewards can spend Credits to retrieve them and continue to unlock the Upgraded/Deluxe Upgraded Pass.

[New Gear]
1. New SSR Core for Bow: Ember Blaze. When equipped, you can shoot three arrows in succession. On hit, they leave Embers that ignite upon subsequent hits, dealing damage based on the ember stacks.
2. At 5-star, Ember Blaze increases the max ember stacks and has a chance to trigger consecutive ignitions. At 9-star, the interval between the three arrows shortens. At 12-star, hitting a target after defeating one adds extra Embers.

[Mimicry Adjustment]
1. We've noticed that Pressure Waterbomb was challenging to use due to long intervals and high skill requirements, such as managing ammo counts for buffs of Fight to Win or Die and Economical. Here's what we've adjusted:
Shortened the damage interval of Pressure Waterbombs for better performance during short optimal damage windows, aiming to enhance usability and visual impact.
Instead of not consuming ammo, the Pressure Waterbomb now uses a special ammo type and the extra damage to single targets is also removed. We've increased the overall base damage, making it easier for Survivors to achieve pre-adjustment damage levels without needing complex skills.
The Pressure Waterbomb effect now lasts until the ammo is depleted or the duration ends, slightly longer than the ammo depletion time, minimizing situations where Survivors can't fire the last waterbomb due to insufficient charge time.
Due to the increased waterbomb frequency, we've slightly reduced the effectiveness of the Acid Echoes amplification, allowing it to benefit from the Pressure Waterbomb adjustments without being overpowered.
2. Increased the growth cap for Wailing Beam's additional damage to improve its effectiveness against high-armor enemies.
3. Fixed the issue where switching weapons during Berserk Battle could prevent removing the Seriously Wounded state.
4. To enhance the performance of Duel Moment during prolonged use, we adjusted its amplification effect, allowing more frequent use of Core skills when wielded for extended periods.
5. Noting that entering the Blaze state with Blazing Wildfire was challenging and often ended before energy depletion, we adjusted the amplification effect, making it easier to enter and extending its duration.
6. New Ember Blaze Amplification: When igniting, Ember Blaze now has a 20% chance not to consume Embers. This boosts stacking efficiency and can significantly increase ignition damage when combined with Core's consecutive ignition effect.

[Other Improvements]
1. Manual fertilization and pest control at the Border Farm now supports accessing materials from your manor cabinet! No need to carry fertilizers and other supplies with you anymore! The Federation will continue developing technology, and starting October 23, all tools like the farm's processing station will also be able to use supplies from your manor cabinet.
2. Border Farm now supports team assemble! You can now be summoned by teammates to stages while farming in Border Farm without returning to the Camp Downtown.
3. Optimized EXP storage logic. After reaching the server level cap, EXP required for the next level can still be accumulated.
4. Optimized the navigation logic for development items in your backpack. Survivors can now directly jump to the development interface through materials.
5. When you have maxed out your Potential, Accessories, and talents, or possess enough materials to do so, the materials in the Mall will display as "Saturated."
6. Fixed the item levels and charisma points for the Phantom Tale outfit and Flying Pumpkin backpack.
7. Survivors can now better simulate Farstar City treasure hunt combat scenarios in Levin City's Victory Arena.
8. Fixed the issue where some Mutation Core Optional Chests couldn't be stacked in storage.

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