[Recom'd Events]
<LifeAfter × Ace Racer>
1. Fantasea Splendor: From July 4 to August 1 8:00, crossover outfits from Ace Racer will be available. Participate in Fantasea Splendor to choose the grand prize of the prize pool, with a chance to win crossover outfits like Fantasea Enchantress, Fantasea Reverie, and Fantasea Glow, as well as Projection - Oceanic Song, Skin - Bionic Heavy Cannon Collector's Edition, Blueshade Coin, and other rare rewards. Blueshade Coin can be used in the shop to buy Formula - Bio-beast Blade, Formula - Bio-shark Blade, Backpack - Sea Shell Spree, and Anemone series looks of Flower of Revenant, among other rare rewards.
2. Speed Brawl: From July 4 to July 18 8:00, Speed Brawl will begin. It's an exciting event where one player drives while another shoots, turning the racetrack into a battlefield! Earn event points based on your ranking in each match to unlock shops of different levels, where you can obtain rewards like trial edition sports cars, racing headwear, handheld racing flags, racing-style makeup, and growth items for free.
3. Racer Snapshot: From July 4 to July 18 8:00, log in to claim 3 vehicle photo poses (usable around vehicles). During the event, visit the sports car showcase at Hope 101 and use these poses to take photos with the cars to receive event packs!
<New Market Items>
1. Spider Venom Arc: From July 4 to August 1 8:00, participate in Spider Venom Arc to obtain returning rare items like Skin - BioT Spider Venom Collector's Edition and Skin - Arc Electromagnetic Collector's Edition, and customize your prize pool with optional Mutation Cores. Any weapon formulas you acquire in the event can be dismantled into Data Tokens, which can be used in the Gear Exchange to buy weapon formulas and Mutation Cores of the current event.
2. Premium Collection Update: On July 4, the Premium Collection will be updated. The shop will temporarily feature new Collection Backpacks: Tailing Waves and Tailing Orange, as well as returning items: Duo Mirage series vehicles and Azure Abyss Collection.
3. Summer Garden Premium: From July 10 to September 26 8:00, Cosmic Reverie, Inferno Fiesta, and Summer Camping (returned) will be featured in a new round of Manor Premium. Choose from exquisite furniture like Panoramic Starry Effect - Fantasy Colors, Vibrant Party - Flamingo Stage, Photo Projection - Open-air Movie, and more. Decorate your manor now!
4. First Wasteland Furniture Designer Works Released: After the version update, Survivors can purchase furniture designed, crafted, and priced by 5 player designers under the [Mall - Manor - Furniture - Player-Made] tab. The second edition of this event is coming soon—stay tuned!
<More Benefits>
1. Dark Surge Sign-in: From July 5 8:00 to July 18 8:00, beneath the dark tide, danger lurks. Complete sign-ins to uncover omens of crisis and claim rewards like Happy Memorial Coins, Growth Material Optional Chests, and more.
2. Shop Update: On July 4, the 24/7 Shop will release new Headwear - Thank You. Starting July 10 8:00, Shining Mall and Cohabitation Shop will introduce Inferno Fiesta series furniture.
3. Consumer Squad: From July 4 to July 18 8:00, form your squad and participate in events like Fantasea Splendor, Spider Venom Arc, and Summer Garden Premium to earn squad points and unlock bountiful rewards!
[New Summer Farm Arrivals]
1. Midsummer is on, and summer fruits are thriving! New varieties like Yellow Peach and 84 Watermelon are available. Venture into the wild to gather their seeds and cultivate them in your manor!
2. The summer heat has triggered mutations in animals! Bantams and Short-haired Rabbits now have new mutant breeds—hatch and collect them in your manor!
3. To ease midsummer fatigue, Auto-sprinkler and Water and Fertilizer Integrator can now be used for indoor Plant Boxes. Now they can also display consumable materials owned by you and your cohabitant.
4. Tired of animals running around making selection difficult? We've revamped the livestock pen interface, allowing you to view animal details directly from the pen. Additionally, we've optimized the visuals of animals when they're sleeping or unconscious.
5. Other Improvements: We've addressed the cumbersome interaction caused by default item and quantity selection when submitting orders. After the update, you can choose which crops to submit with ease.
6. Other Improvements: When selling animals, now you can see whether the animal can still be sent to the Breeding House for cultivation.
7. Other Improvements: Fertilization reminder will no longer appear when plants have reached their maximum yield.
[Death High Season 23]
1. From July 4 to August 10, 2025, Death High Season 23 will officially begin!The spreading spores sweep through Death High, bringing numerous spored Infected to the stages. Survivors, prepare your Burn Mutation Cores to combat them! Additionally, some floors will feature distorted Infected, so hone your counterattack skills and be ready!
2. The new season of Death High features a total of 320 floors. Challenging these floors yields abundant rewards, including Misty Ruins - Glow Stick, Misty season furniture, Misty season spray paint, and Misty Star season backpack.
3. Challenging Death High can earn you Death High Core Optional Chests (Spores Invasion Season) and a large number of Mutation Droplets. The Death High Core Optional Chest contains non-tradable Mutation Cores: Motorized Armed Force, Blazing Thump, and Blazing Burst. Clearing floors with distorted Infected also grants extra challenge rewards, helping Survivors tackle this Death High crisis (Mutation Cores, Mutation Droplets, and extra distorted challenge rewards cannot be claimed multiple times through weekly dividends).
4. Mimicry, Blue Fire Solvent, and the Assist feature are retained, allowing Survivors to use powerful Mimicry to team up and reach higher floors.
5. Mirrored High is open up to the 70th underground floor, with challenges available in units of 10 floors. As you progress, more challenges will gradually unlock. Completing challenges in Mirrored High can earn rewards such as Rescuer Badges.
6. In the new season, tactical supplies and blessing food can be used within Death High.
7. In daily Area Operations, the Mutation Core Chest will rotate to the Mutation Core Chest (Burn).
[Summer Pass Launch]
1. From July 4 to August 24, the Summer Pass will be launched. Complete pass quests to earn valuable rewards such as Accessory Chests and Formula Shards!
2. Unlock the Advanced Certificate to gain quest speed-up privileges, and receive Outfit - Tsukimi White Tea, SSR Burn Core Optional Chest, and other valuable rewards!
3. After the event ends, a retrieval period begins (ending at 0:00 on September 12). Survivors who haven't collected all the pass rewards can spend Credits to retrieve them and continue to unlock the Upgraded/Deluxe Upgraded Pass.
[Garage Update]
1. The Garage interface has been fully upgraded. Survivors can now better search and configure their vehicles. The vehicle upgrade and customization features can now be directly used within the interface.
2. Vehicle feature settings. More unique vehicle features can be configured in the Vehicle Customization and Settings interface.
3. Quick summon feature settings. Features like quick mount and quick summon can now be customized in your preferred priority order.
4. New Garage level feature. Based on the total Charisma points from the owned vehicles, Survivors can increase their Garage level to unlock more features such as vehicle storage and additional quick-summon slots.
5. Fixed the speed value of vehicles like Wind Fire Wheels and Blazing Thunder shown in the Garage to match their actual max driving speeds.
[Level Boost Permanent]
1. After 8:00 on July 4th, the Level Boost event will become permanently available. Eligible characters can participate in the event via Benefits - Level Boost.
2. At 3:00 daily, the server's eligibility for Level Boost will be determined based on the world level. Eligible servers will activate the corresponding Level Boost event.
3. After this event becomes permanent, characters on the same server can regain Level Boost eligibility once. Navigator Packs already claimed cannot be obtained again.
4. After completing the Level Boost, characters can share Level Boost Packs, which contain rewards like Shiny Lucky Box and Look Voucher.
[Clash Optimization]
1. Improved the matching system for Clash Points Match.
2. Added win-streak points and performance points to Clash Points Match. Camps on a winning streak gain an additional 10 points. The battlefield scores of the losing camp in PVP will be converted into points at a certain ratio after the match.
3. Adjusted the content of Clash logistical support, replacing Competition Coin with Formula Shard.
4. Modified Morale bonus effect. Lv.5 Morale is changed to: Continuous weapon damage applies Healing Reduction to the enemy and Damage Boost to self.
5. To allow more participating Survivors to benefit from Commander buffs, the shared Compilation range has been increased to 100 meters.
6. The shared Compilation effect from Commanders will be removed in Peak Match. It remains in Points Match.
7. Adjusted Signal Jammer effect. Reduced its production time to 5 minutes and increased its effective range to 50 meters.
[Backpack Optimization]
1. A backpack dedicated development materials has been added to the resource backpack. Some development materials will no longer occupy resource backpack capacity. Please go to your cabinet and transfer them.
2. A backpack dedicated to medicine has been added to the consumables backpack. Medicine will no longer occupy resource backpack capacity.
3. An "Other" backpack has been added to the consumables backpack. Bait will no longer occupy resource backpack capacity.
4. Serums are moved from Resource Items Backpack to Tactical Supplies Backpack.
5. For any questions regarding the above adjustments, please check the recent changes of the Backpack.
[Mimicry Adjustment]
1. Resentful Shadows:
Active Skill: Added effect: when [Resentful Shadows] is active, the user ignores the target's armor by 0.1*number of hits and the target's damage reduction by 0.5%*number of hits.
Active Skill: Effect Adjustment: [Resentful Shadows] The base damage of the final hit reduced from 300% to 200%, and the final hit changed from single-target to AoE (only the main target is influenced by the effect of ignoring armor and damage reduction).
2. Berserk Battle:
Active Skill: New Effect: If you have killed Special Infected while you are in [Berserk] state, you will remove Serious Wound and restore HP when the state ends.
3. Suppression Flash Attack:
Active Skill: Effect Adjustment: The damage of [Control Round] fired during [Flash Attack] will scale with Mimicry rating.
4. Rapidfire Rush:
Active Skill: Effect Adjustment: The damage multiplier of homing projectiles increased to 50% from 40%.
5. Entangling Ambush:
Passive Effect: Effect Adjustment: The explosion damage of recon traps increased by 50%.
6. Renewable Spikes:
Active Skill: Effect Adjustment: Both the usable time and duration of [Renewable Spikes] are significantly increased.
[Combat Optimization]
1. Fixed an issue where the firing sound effect was missing when using Stoner Sniper Rifle with Mutation Core - Roaring Flames.
2. Fixed an issue where the sound effect was missing when using BioT Deep-Dive Heavy Cannon with Mutation Core - Acid Rain Heavy Cannon.
3. Fixed an issue where the sound effect was missing when using G3 Automatic Rifle/Spinner Howitzer with Mutation Core.
4. Fixed an issue where the drone skill - missile would sometimes fail to activate.
5. Fixed an issue causing abnormalities when using Mutation Core - Dangerous Bubble in the Abyss Forbidden Zone stage.
6. Fixed an issue where Exorcist using Mimicry would not consume Mimicry energy when exiting possession.
7. Fixed incomplete display of drone skills in the simplified Trade City on PC client.
8. Fixed abnormal character model display when using weapon sight with Mutation Core - Frost Hawk Eye.
9. Fixed missing defeat effects when using weapon skins.
10. Fixed the unrequested opening of Tactical Gear wheel when toggling Backpack after using Tactical Gear.
11. Fixed occasional abnormal locking when Mimicry - Pressure Waterbomb hits multiple targets simultaneously.
12. Fixed incorrect energy gauge visuals when switching from Mutation Core - Extreme Firepower to Mutation Core - Detonation Rocket.
13. Fixed an issue where opening the full-screen map while using the Mutation Core - Swift Fire Blade skill would cause abnormal operations.
[The Bounty List]
1. Infection outbreaks are found in certain areas. For the safety of Survivors, the Bounty List will no longer provide bounties of Sand Castle and Santopany after 8:00 on July 4. They will be replaced by those of other maps. Survivors who have already accepted the concerned bounties will not be affected and can still complete them as usual.
2. The infection level is still surging. For the safety of Survivors, all accepted bounties of Sand Castle and Santopany will be replaced by those of St. Rona after 8:00 on July 18. Hunting progress will not carry over.