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Maintenance Update 1/27

2022-01-26 share:

[New Year Celebration]
1. The New Year Celebration will be available from 8:00 on Jan. 27 to 3:00 on Feb. 17. Survivors who have reached Gathering, Crafting and Combat Lv. 10 can participate in the event.
2. To ease Survivors' burden, from 3:00 on Jan. 28, Limited-time Assistance Quests and Memory Requests will be replaced with 3 daily event target quests. Complete event target quests to obtain all Limited-time Assistance Quest and Memory Request Rewards.
3. The New Year Hunting event will be available at 20:00 on Jan. 30, Feb. 6 and Feb. 13. Participate to obtain great rewards.
4. Participate in daily quests, New Year Hunting, Celebration and other modes during the event to obtain New Year Coins, which can be used to exchange different rewards in New Year Celebration.
5. The New Year Celebration will end at 3:00 on Feb. 17, but the event entrance will remain in game until 3:00 on Feb. 20th. Survivors can still exchange rewards on the event page during this period. All unused New Year Coins will be recycled and converted into New Dollars at 3:00 on Feb. 20.


[Celebration]
Many weird and wonderful things lie in wait on the road back to Hope 101 for the Spring Festival Celebration. Now is the time to meet up with your friends and celebrate the New Year together!
1. Between 12:00-14:00 and 18:00-20:00 every day from Jan. 27 to Feb. 10, Survivors who have reached Gathering, Crafting and Combat Mastery Lv. 10 can participate in the Fun Challenge in pairs. There will be 8-15 teams in each Fun Challenge, and teams will compete against each other in 3 minigames, selected randomly from a total of 8 minigames.
2. Survivor teams will be ranked according to the rules of each minigame and obtain the corresponding number of points. The accumulated points of all three minigames will determine the Survivor teams' final rankings.
3. Complete Celebration challenges to obtain participation rewards, which can be obtained up to 3 times per day. Survivors can get extra rewards if they achieve a rating of Extreme, Extraordinary, Master or Expert. The highest ranking achieved by Survivors that day shall be taken. Survivors will also obtain the rewards of all ratings below their highest rating automatically.
4. Survivors can participate in the challenge in Solo or Team mode multiple times to improve their ranking, but rating rewards can only be obtained once per day.

[New Year Training]
1. Tiger’s Spring Blessing: From Jan. 27 to 8:00 on Feb. 10, the Tiger’s Spring Blessing will be available for a limited time. Outfits will be offered with a special discount during the event. Purchase the Outfit Pack to unlock the exclusive action, as well as the rare limited-time standby action, Tiger Games.
2. New Year Sign-in: From Jan. 27 to Feb. 9, log in every day to claim specific rewards including New Year outfit - Happy New Year of Tiger, etc.
3. Falling Gift Box: Between 19:00 to 21:00 every day from Jan. 31 to Feb. 4, a large number of Hope Gift Boxes and Tiger Gift Boxes will be air-dropped at the Camp and Hope 101. Open the giftboxes to obtain Spring Ingots, Mastery, and other rewards.
4. Fuse Chance Up: From Jan. 27 to Feb. 9, the fusion chance of Weapon Formulas will be increased for a limited time. The first 5x Fusion every day is at half price. In addition, the more times you fuse, the higher the chance of obtaining Collector's Edition Weapon Skins. The chance will continue to increase until you receive an un-acquired Collector's Edition Weapon Skin!
5. Farewell to the Past Year: From Jan. 27 to Feb. 9, Survivors can accept quests according to the tips. After completing certain stages of the quest, Survivors can claim corresponding rewards on the page.
6. Welcome the New Year: From Jan. 27 to Feb. 9, complete a New Year quest every day at Hope 101 to obtain a New Year Painting Fragment. Collect 5 different New Year Painting Fragments to open the New Year's Lucky Bag and obtain great rewards after 8:00 on Jan. 31.
7. Manor Grand Prize: From Jan. 27 to Feb. 9, build the manor according to the theme. Post your manor and get likes from other Survivors. Survivors can get rewards after they give or receive a certain number of likes.
8. New Year Duty Points: From Jan. 27 to Feb. 9, complete Daily Quests to obtain 2x Duty Points, and Mastery Rewards from Duty Chests will be increased by 100%.
9. Rekindled Fireworks: From 3:00 on Jan. 31 to 3:00 on Feb. 7, go to the Camp or Hope 101 to claim the Flare Gun and fire Signal Flares. You can also get a mystery prize when you participate for the first time.
10. Monoceros: From Jan. 27 to 8:00 on Feb. 10, you can obtain Vehicle Packs when exchanging New Dollars with Federation Check, and have a chance to obtain the new vehicle Monoceros, classic vehicle Duo Mirage, Lead-Shove Shotgun formulas, formula: Zanbato, Bluebird Backpack Box, etc.
11. New Year's Collection: From Jan. 27 to 8:00 on Feb. 10, you can obtain New Year's Collection Giftboxes when exchanging New Dollars with Federation Check. There is a chance of getting Tiger’s Spring Blessing Collection Outfit Giftbox, Lucky Ox Collection Outfit Giftbox, Leaping Tiger Theme Plan Giftbox, Spring Tiger Pendant, Wind Tiger Outfit, etc.
12. Top-up Rebate: From Jan. 27 to Feb. 23, top up to receive an extra 100% Credits! Get 100% gift Credits for any amount you top up.
13. Lucky Gift Box: From Feb. 3 to 8:00 on Feb. 10, when purchasing gif boxes with Federation Check, there is a chance to obtain Flamethrower Formulas, Collector's Edition Skin: Red Lotus, Collector's Edition Skin. :Night Spirit, etc.
14. Limited-Time Building: From Feb. 3 to 8:00 on Feb. 17, you can obtain Building Giftboxes when exchanging New Dollars with Federation Check. There is a chance of getting Formula: [Code Name] Glass Dome, Formula: [Code Name] Signal Roof and other rare building formulas or [Code T] Oct Robot Arm, [Code T] Doom Transformation Cabinet and other rare furniture. Duplicate formulas will be automatically converted into Building Vouchers, which can be used to exchange for rare buildings, furniture and Building Blueprints in the Building Store.
15. Duo Training: From Jan. 27 to Feb. 9, invite your friends to the Duo Training! Complete the designated quests to get Mastery and Spring Ingots. Survivors can also get extra rewards from Caravan Support.
16. Caravan Market: Limited Sale of Tiger’s Spring Blessing Avatar Frame, Tiger-themed Card Frame and amount of furniture decoration from Jan. 2 7 to 8:00 on Feb. 10! In addition, limited-time Imposing Furniture Chest in Caravan Market, open for a chance to get rare furniture, such as Tiger Lucky Tree, Fantasy Tiger Hot Spring and Guarding Stone Lion;
17. New Year Pack: Available for a limited time from Jan. 27 to 8:00 on Feb. 10. Buy it to get Enhancement Serums, Gold Bar and Formula Shards.
18. Wish Mall: Tiger-themed Card, Tiger’s Spring Blessing Avatar Frame and Tiger’s Spring Blessing outfit opening gift are available in the Wish Mall. Go check them now.

[Adjustments to Professions]
After this update, survivors who log in between Jan. 27 and Feb. 27 will receive a Cert Reset Ticket, please check your mailbox.
1. Core Talents have been added to all Professions. Core Talents will greatly enhance each Profession’s core ability.
To ensure Survivors have a positive combat experience in open world gameplay and during Area Operations, all Gathering and Crafting Professions have been given an additional Combat Blessing, which gives Survivors a certain damage bonus when battling monsters (not available in Death High).
The Core Talent of Each Profession
<Gathering Professions>
After learning the Core Talent, there is a chance for Loggers, Miners and Hemp Pickers to obtain extra Secondary Resources when gathering corresponding basic resources.
Treasure Tracker’s Core Talent increases Detection Chip level and reduces Nanoplastic cost when crafting chips.

<Crafting Professions>
Gun Maker’s Core Talent reduces Quick Repair Weapon consumption and increases the Sturdiness limit of crafted weapons.
Armorer’s Core Talent reduces Quick Repair Armor consumption and increases the Sturdiness limit of crafted armor.
Upholsterer’s Core Talent increases Manor Yield and increases efficiency when crafting building Enhancements.

<Combat Professions>
Rifleman’s Core Talent increases Light Weapon damage and increases damage inflicted against single targets.
Sniper’s Core Talent increases Heavy Weapon damage and increases damage inflicted against long-range targets.
Warrior’s Core Talent unlocks the jump attack ability and increases damage reduction when the Survivor equips a non-firearm. Warriors will also enjoy a further damage reduction bonus when facing enemies head on.
Serologist’s Core Talent increases Amino Acid recovery, Virus damage, and an increased T-Hormones bonus.
Spore Hunter’s Core Talent increases damage bonus and damage reduction when receiving Spore Recovery.

2. The overall consumption of professional talents will be reduced. New Dollars and Skill Points already spent will be fully refunded. Talents which have been adjusted will be reset, and all previous consumption will be refunded.
<Adjustments>
1. Some of Rifleman’s Talents have been adjusted. Original talents "Break the Surface" and "Honor Badge" have been added to the Rifleman's Core Talents. Previously, damage bonus provided by the Honor Badge was too unstable. These adjustments will provide Survivors of different levels with a more stable damage bonus, and slightly increases mobility and special bullet damage.
2. Some of Sniper’s Talents have been adjusted. The Heavy Weapon Bonus from original talents "Sniper Expertise", "Let the Bullets Fly" and "Infectious Ammo" has been added to the Sniper's Core Talents. These adjustments will enhance the sniper's gaming experience during stages by increasing the Sniper's damage against giant monsters’ weak points, and accelerating the loop of Sniper Rifles’ special bullets.
3. Some of Warrior’s Talents have been adjusted. The damage reduction of original talents "Fearless Warrior" and "Vigorous Posture", and the jump attack ability of original talent "Slasher" have been added to the Core Talents. After the adjustment, the Warrior will obtain the jump attack ability instantly after learning the Core Talent. These adjustments will provide the Warrior with more stable damage reduction during stages, and increase damage dealt against giant monsters.
4. The Virus DMG Bonus of the Serologist’s original talent “Virus Effect” has been added to the Core Talent. This adjustment will give Serologists a certain chance of throwing a Serum without consuming it.
5. Spore Hunter has been given some new Core Talents, and the effects of certain talents have been enhanced. The spore shot firing interval has been reduced, while spore generation probability and the proportion of special spores have both been increased. Additionally, the special effect of Frenzied Spore will now reduce the enemy’s Defense Attribute (instead of reducing the enemy's Attack Power and Movement Speed). These changes allow the Spore Hunter to better support other players during combat.
6. The Treasure Tracker’s Chip Upgrade talent effects are now part of the Core Talent. These talent adjustments will reduce Treasure Trackers' Nanoplastic consumption and also increase treasure acquisition rate. In addition, treasure obtained by digging can now be converted using the Nanoplastic Maker in your Manor.

[Race Improvements]
After this update, survivors who log in between Jan. 27 and Feb. 27 will receive a Mutation Card, please check your mailbox.
<Revenant>
1. A buff which Revenant players previously brought to team combat, namely a DMG and Crit boost when attacking Parasitic Buds, has been changed to a proportional increase in Parasitic DMG, calculated based on total damage, when attacking parasitized enemies. This makes the buff more stable and impactful.
2. When teammates pick up spores created by Revenants, the Revenant who dropped the spore will now also gain a certain amount of Recovery, calculated as a proportion of the Recovery acquired by the teammate. This way, Revenants can personally benefit whilst also healing teammates.
3. The guidance time of Special Skill Gene “Regeneration” has been reduced, ant the Special Skill’s animation effect has been optimized.

4. Optimization of the Spore drop rules: the Spores produced by the Revenant will preferentially drop around you or your teammates. Players can pick up the Spores more conveniently.
5. The surplus HP Recovery provided by Spores will be converted into the same amount of Shield Recovery. The surplus Shield Recovery will be converted into the same amount of HP Recovery.
6. Enhanced the Revenant's basic talent "Spore Enhancement": when reaches talent Lv. 1 or 2, the number of Spores that can be stored by the Flower of Revenant is increased to 3.

<Human>
1. “Desperate Counterattack's” Special Skill effect will be triggered when the player's HP is lower than 30%. The effect of this skill is half that of the effect when the player is seriously wounded. When the player is seriously wounded, the skill effect remains the same.
2. The detection range and number of enemies covered by the Special Skill “Bravery“ has been expanded, making the Special Skill easier to trigger.

[Federation Operation - A Quick Detour, Lone Snowy Peak]
A Federation Scout has detected a suspected Dawn Break Stronghold signal coming from Levin City. At the same time, there has been no word from Imperium troops who were sent to the mountains to conduct research into immunity. After a long search, they finally made contact. The Federation needs Survivors’ help to get more detailed information.
1. Federation Operations - A Quick Detour and Lone Snowy Peak will unlock after the Jan. 27 update. Survivors have to reach Gathering Lv.92 and Lv.102 respectively to participate.
2. Survivors can go to Hope 101 to find the NPC Thorn to participate in the Federation Operation, the number of teammates can't be less than 2 or more than 8.
3. For each enemy defeated in Federation Operations, you can get one reward, up to a total of 5 rewards per week. In all Federation Operations, the same kind of reward can only be obtained once.
4. For every enemy challenged successfully, the system will automatically make a record, and from then on, Survivors can directly challenge that enemy from the unlocked checkpoint every time;
5. Participate in the Federation Operations to obtain lots of rewards, such as rare Accessories, Gene Capsules, a large amount of Enhancement Serums and Formula Shards. The reward limit is reset at 3:00 AM every Sunday.

[Daily Mission - Ghost Stronghold]
Scientia's radar detected Kleiven’s secret stronghold hidden in Mount Snow, and Chris has led a large number of Caravan Mercenaries to investigate. Go to the Ghost Stronghold, and chase after Kleiven with the Caravan Member!
1. Ghost Stronghold has 5 difficulties. To challenge the Stronghold at 1 star level, Survivors must reach Combat Lv.30. To Challenge the Stronghold at 2-5 stars, Survivors need to reach Combat Lv.45, Lv.58, Lv.75, Lv.90 respectively;
2. Survivors can take the Camp helicopter to Ghost Stronghold, the max number of teammates is 4;
3. Clear the Ghost Stronghold can obtain a lot of New Dollars, Combat Mastery, Nanoplastic and mysterious Title rewards;
4.Ghost Stronghold’s reward limit is reset at 3:00 AM every day

[Weekly Missions - Monastery]
Gade from the Caravan sent a message, he found an important clue about the Source in the Monastery! Ingrid and Lazarov are ready, they are waiting for you to search for the clue about the Source!
1. In order to enter the Monastery, Survivors must reach Gathering Lv.111 and clear Daily Mission Underwater Factory successfully;
2. Defeat the last Special Infected successfully to open an “Ownerless Treasure Chest”, with a chance to get a VIII Accessory.

[Manor Power Structures]
1. Power Structures Added - A new Horizontal Slide Rail and Lifting Platform allows survivors and furniture to move with the structure (some furniture can't be used while moving)
2. When Survivors build more than one power structure and enable a Power Plan, several power structures can be programed to move in a coordinated fashion. A Manor can record several Power Plans, and only the plan currently in use will be displayed in-Manor;
3. Plans can be programmed in Blueprint Building mode, using the drawing function to record.

[Survivor Feedback Improvements]
Following Survivors' feedback received from various platforms, including Directly to Dev Team, the following content will be updated this time. More updates are in the pipeline. Please stay tuned.
<Area Operation Improvements>
1. Scientia has made a new breakthrough in its research about Teleportation! Engineers from Scientia will install a Signal Tower nearby all entrances to Area Operations, allowing survivors to fast travel to the entrances of various Area Operations;
2. Signal Towers will unlock after Survivors acheive an SS rating in that Area Operation. If survivors have already reached this requirement, the Signal Tower will be unlocked automatically after they update their game.
3. In the Power Plant Stage, it is no longer required to gather on top of Cooling Tower, the number of vultures on the Suspension Bridge have been reduced, and in-Stage guidance and prompts have been made more clear
4. Reduced the number of Infected Beetles in the Hero Park stage, made it so that triggering the car alarm will not attract Infected Beetles;
5. Area Operations are now sorted by unlock level (from the highest to the lowest), so Survivors can easily choose to participate in Area Operations that suit their current level;
6. Optimized the settlement method of the Support Ratio to further balance the calculation between Humans and Revenants;
7. Simplified entering Miska Univ. and Back to Hope Valley, made it so that captains can call their teammates at the helicopter directly;
8. Added a Bullet Comments function for teammates;
9. Optimized the visual effect generated by enemies when they get hit.

<Other Improvements>
1. Optimized the experience of using Spore Skills. Some skills currently have overlong actions associated with them. Survivors can now start performing another action to cancel the skill action automatically;
2. Optimized the icons in Revenant’s Clearance Operations. When Revenants start daily Clearance Operations, they can see the specific location of the Clearance Operation.

[Other Content and New Rules]
1. Training Arena Season 5 will start from Jan. 27 to Feb 27. with New Year limited edition decorations. During the new season, Survivors are not allowed to use Credits to exchange Honor Stars;
2. “Sniper Turret” and “Wrath Auxiliary Drone” are now added to Tactical Gear, survivors can unlock them when reach Combat Lv.48 and Lv.54 respectively;
3. Gathering Team optimized: now the Gathering Team will gather in all Resource Origins!
4. A Field Searcher has been added near the Corolla of Revenant in the 101 City of Chaos, allowing Revenants to submit commission items more easily;
5. Reduced the Durability loss of BioT Spider Venom Rifle and Assault Rifle (only when survivors reach Lv.60 and above) when firing;
6. Reduced the upgrade consumption when upgrading Manors from Lv.2-5;
7. Lv.1-60 monsters in Clearance Operations are now easier to defeat;
8. Optimized the interface displays associated with Talent abilities, Attributes and the Manor Controller;
9. A new Welfare Fund is now available, including a new Hope Fund. Survivors are invited to purchase. The original Hope Fund will be removed after a certain period.

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