Upon each opening, the probability for obtaining Top Prize will be increased. Obtaining Top Prize will reset the probability. 30 times is the maximum, which will guarantee Top Prize.

When certain items have not been included in the prize pool or hit the maximum times of obtaining, their probability will be distributed proportionally to other items.

"Probability" mentioned here are statistical results from a large sample size(a lot of players) and could produce differences with the small set of testing data from certain individual player.

Item Type | Overall Probability |

Top Prize | 12.37% |

Rare Prize | 87.63% |

Upon each opening, the probability for obtaining Rare Reward will be increased. Obtaining Rare Reward will reset the probability. 15 times is the maximum, which will guarantee Rare Reward.

When certain items have not been included in the prize pool or hit the maximum times of obtaining, their probability will be distributed proportionally to other items.

"Probability" mentioned here are statistical results from a large sample size(a lot of players) and could produce differences with the small set of testing data from certain individual player.

Item Type | Overall Probability |

Rare Reward | 17.16% |

Common Reward | 82.84% |

Upon each opening, the probability for obtaining Outfit Grand Prize will be increased. Obtaining Outfit Grand Prize will reset the probability. 40 times is the maximum, which will guarantee Outfit Grand Prize.

When Outfit Grand Prize has hit the maximum times of obtaining, its probability will be distributed proportionally to other items and cannot be obtained from the current event. Changing outfit will not affect the cumulative times.

"Probability" mentioned here are statistical results from a large sample size(a lot of players) and could produce differences with the small set of testing data from certain individual player.

Item Type | Overall Probability |

Outfit Grand Prize | 2.99% |

Other Reward | 97.01% |